blit
常見例句
- If it moves, blit it. If it doesn't move, skip it.
如果一個物體可以移動,就貼圖。如果它不能移動,跳過它。 - If it moves, blit it. If it doesn#t move, skip it.
如果一個物體可以移動,就貼圖。如果它不能移動,跳過它。 - void blit(BITMAP *source, BITMAP *dest, int source_x, int source_y,
從源位圖復(fù)制一個矩形區(qū)域到目標(biāo)位圖. - 8. If it moves, blit it. If it doesn't move, skip it.
如果一個物體可以移動,就貼圖。如果它不能移動,跳過它。 - Blit Block transfer copy of pixel data from memory to a graphics device.See also: stretch blit
從內(nèi)存成組傳送象素的拷背到圖形設(shè)備 - - The code snippet I present here allows you to blit sprites to screen, just as you did in the old times of DirectDraw, o even before, in the days of memory copying for Dos games.
+ 我在這里提供了一個簡單的代碼片斷,這個以讓你簡單的在屏幕上繪制一些二維精靈,就如同你之前一些時候通過DirectDraw編程游戲時候一樣,哦,可能也類似更早以前在Dos系統(tǒng)中通過內(nèi)存拷貝編程游戲的方法。 返回 blit