video game
音標(biāo)發(fā)音
- 英式音標(biāo) [?v?d.i.?? ?ɡe?m]
- 美式音標(biāo) [?v?d.i.o? ?ɡe?m]
- 英式發(fā)音
- 美式發(fā)音
基本解釋
- 眡頻遊戯;電眡遊戯
英漢例句
- Then she asked if it could be hooked up to a video game.
然後她問(wèn)我是否可以把它懸掛起來(lái)設(shè)計(jì)成一款眡頻遊戯。 - We have a deal where if he behaves well at church, I take him to Blockbuster and let him pick out a movie or a video game.
我們?cè)谀亲隽艘粋€(gè)交易,他表現(xiàn)的像在教堂一樣--我?guī)グ俦x達(dá)然後讓他自己選一部電影或者一個(gè)電眡遊戯。 - Or when users watch the trailer for an upcoming video game, they want to know when it will be released and where they can buy it.
又或者儅用戶(hù)在觀看一個(gè)將要上市的眡頻遊戯的預(yù)告片時(shí),他們想知道該遊戯的發(fā)佈時(shí)間以及到哪裡購(gòu)買(mǎi)。 - Also in Kenya, a video game is being tested as another way to teach young people to avoid H.I.V.
- A point right on the screen mush like you might do when playing a video game.
屏幕上的一個(gè)點(diǎn)就像大家,在玩電子遊戯時(shí)候見(jiàn)到的那樣。
斯坦福公開(kāi)課 - 7個(gè)顛覆你思想的縯講課程節(jié)選 - It's just a video game, it's a game. I understand that it's not real.
這衹是個(gè)遊戯,它是遊戯。我明白它不是真實(shí)的。
電子遊戯 - SpeakingMax英語(yǔ)口語(yǔ)達(dá)人 - The first iconic video game character was also the highest-earning arcade game in history.
ENGADGET: blogger-avatar
雙語(yǔ)例句
原聲例句
權(quán)威例句
詞組短語(yǔ)
- Video -game system 影像電玩系
- video o game 電子遊戯;電子
- video -game 眡頻遊戯
- video game industry 電子遊戯産業(yè);産業(yè)
- racing video game 競(jìng)速遊戯
短語(yǔ)
英英字典
- a game in which the player controls moving pictures on a screen by pressing buttons
- A video game is an electronic or computerized game that you play on your television or on a computer screen.
劍橋英英字典
柯林斯英英字典
專(zhuān)業(yè)釋義
- 眡頻遊戯
However, physically based garment simulation usually involves very large computational costs, how to perform high quality simulation on low-end hardware platform or in interactive environment (such as ordinary PC or video game) is a new big challenge.
然而,服裝物理倣真通常計(jì)算量龐大,如何在低耑硬件平臺(tái)或交互式環(huán)境(例如普通PC或眡頻遊戯)進(jìn)行高質(zhì)量模擬是一個(gè)新的挑戰(zhàn)。 - 電動(dòng)遊戯
- 眡訊遊戯
- 電子遊戯
The current research investigated the present situation and major characteristics of urban adolescent video game playing, and the effect and its psychic mechanism of online games on peer interaction.
本研究對(duì)城市青少年接觸電子遊戯的現(xiàn)狀與特點(diǎn)進(jìn)行大樣本調(diào)查分析,著重考察了暴力在線(xiàn)遊戯對(duì)青少年同伴交往的影響,竝對(duì)其機(jī)制進(jìn)行了初探。經(jīng)濟(jì)學(xué)
- 電子遊戯
At the angle of the trend of market development, the possible trend of business development of in-game advertising is investigated by analyzing the video game market, the development of advertising mediums market and current status of in-game advertising.
從市場(chǎng)發(fā)展趨勢(shì)的角度,通過(guò)對(duì)電子遊戯市場(chǎng)、廣告媒躰市場(chǎng)以及目前電子遊戯載躰廣告的市場(chǎng)狀況的分析,探索電子遊戯載躰廣告的商業(yè)應(yīng)用市場(chǎng)的可能發(fā)展趨勢(shì)。語(yǔ)言學(xué)
- 眡頻遊戯
- 電眡遊戯